Problem

NYC subway does not have a signal and does not offer wifi, so passengers can only play offline mini-games or browse photos. 


The average one-way commute on the NYC subway takes 33.3 minutes, but NYC Open Data shows that specific subway lines, like the 4/5/6, often face delays and congestion, with commuters spending up to 30% more time than anticipated on their journey, increasing their need for entertainment or relaxation.

According to a 2019 survey by the MTA

74%

of subway riders were dissatisfied with their overall commute.

According to The American Public Transportation Association

48%

of riders said they would appreciate "comforting" or "distracting" visual or auditory stimuli to make their commute more pleasant.

According to NYU’s Rudin Center for Transportation in 2022

39%

of riders expressed interest in more visually engaging environments to improve stations and trains.

How might we improve the riding experience for the MTA subway riders to easing their waiting stresses on the train?

How might we improve the riding experience for the MTA subway riders to easing their waiting stresses on the train?

How might we improve the riding experience for the MTA subway riders to easing their waiting stresses on the train?

Goals

I identified 3 main goals to improve the riding experience based on the problem statement.

First Draft Idea Proposal

With the problem statement in mind, I developed the first idea proposal to address these goals.

“An experience transform NYC subway's window into different scene through devices based on passengers mood of the day, it helps ease passengers waiting stresses on the train since there's no wifi on the train.”

“An experience transform NYC subway's window into different scene through devices based on passengers mood of the day, it helps ease passengers waiting stresses on the train since there's no wifi on the train.”

“An experience transform NYC subway's window into different scene through devices based on passengers mood of the day, it helps ease passengers waiting stresses on the train since there's no wifi on the train.”

Challenges

After conducting research and observations, I identified two major challenges that make the initial draft difficult to implement.

The is what normally happens during rush hour...

Challenge #1

Crowded train

Sometimes we may find ourselves squeezed into a corner or trapped in a crowd, unable to see the windows. making the window-only experience less effective for some users.

Challenge #2

No Signal

The current AR technology needs an internet connection to work, but there’s no signal in the NYC subway, making it hard to use during the ride.

Revision Goals

By identifying the challenges, I established two revision goals to guide the development of the final product.

01

Solution to the Challenges

To address these challenges, the next step is to find a way to convey this experience effectively, even in a crowded train during rush hour, while also ensuring that the technology functions seamlessly without relying on an internet connection.

02

Revise the Personas and User Journey

Refining the personas and user journey based on the identified challenges to ensure that the experience remains engaging, accessible, and practical for all passengers.

Solution

KEY FEATURE

01

AI-Generated Visuals

Dynamic, real-time visuals transform subway car into immersive scenes, creating a captivating experience that makes commuting more enjoyable.

KEY FEATURE

02

Personalized Experience

Passengers can customize their journey by selecting preferences such as mood and intensity, ensuring a unique and engaging ride based on their needs.

KEY FEATURE

03

Destination Notification

A built-in system notifies passengers when they are approaching their stop, allowing them to stay engaged without worrying about missing their destination.

User Flow & Features

I developed a 5-step user flow to introduce the key features for MTar, designing an interactive system based on user’s point of view.

Step 1.

Scanning the QR Code

Scan the QR code on the MTar poster located on the platform using the passenger's device to access the service.

Step 2.

Entering MTar Website

The QR code directs them to the MTar web page, where they can begin setting up their journey by selecting “Start” or “Recent History” to view their past experience.

Step 3.

Filling Out the Survey Questions

Users provide details like mood preference and destination to personalize their experience.

Step 4.

Selecting an Area &

Enjoying the AI-Generated Experience

Passengers can select a surface inside the train (e.g. windows, floor, or wall) and press generate. The system will automatically detect the chosen area and generate AI-powered visuals, creating an immersive journey.

Step 5.

Receiving Destination Notification

Besides the arrival progress bar, a pop-up reminder would notifies them when they are nearing their stop, ensuring they exit at the right station.

Dark Mode

Selecting

Tap a surface on the screen

Shutter Button

Tap-and-hold to Record

Regenerate

Destination Reminder

Arrival Progress Bar below

Destination Reminder

Arrival Progress Bar below

Full Screen

Step 1.

Scanning the QR Code

Scan the QR code on the MTar poster located on the platform using the passenger's device to access the service.

Step 2.

Entering MTar Website

The QR code directs them to the MTar web page, where they can begin setting up their journey by selecting “Start” or “Recent History” to view their past experience.

Step 3.

Filling Out the Survey Questions

Users provide details like mood preference and destination to personalize their experience.

Step 4.

Selecting an Area &

Enjoying the AI-Generated Experience

Passengers can select a surface inside the train (e.g. windows, floor, or wall) and press generate. The system will automatically detect the chosen area and generate AI-powered visuals, creating an immersive journey.

Step 5.

Receiving Destination Notification

Besides the arrival progress bar, a pop-up reminder would notifies them when they are nearing their stop, ensuring they exit at the right station.

Dark Mode

Shutter Button

Tap-and-hold to Record

Destination Reminder

Arrival Progress Bar below

Full Screen

Selecting

Tap a surface on the screen

Regenerate

Design Refinement

Based on the revision goals and feedback, I refined the final design with key updates.

Challenge #1

Crowded train

Sometimes we may find ourselves squeezed into a corner or trapped in a crowd, unable to see the windows. making the window-only experience less effective for some users.

Challenge

Refined Idea

Refinement #1

Letting Users Select an Area

Based on Challenge #1, where the window-only experience was limiting in crowded environments, I revised the design to let users select any area inside the train (e.g. windows, floor, or wall) to display immersive visuals, providing more flexibility and enhancing user engagement.

Challenge

Refinement #2

Preloading AI-Generated Visuals for Offline Use

Instead of relying on real-time AR, AI-generated visuals can be preloaded or generated locally on the user's device. The experience is preloaded at the platform when users scan the QR code, ensuring smooth access even without an internet connection. Additionally, the system reloads every time the train reaches a platform, keeping the visuals updated and ensuring the destination reminder remains accurate throughout the journey.

Challenge #2

No Signal

The current AR technology needs an internet connection to work, but there’s no signal in the NYC subway, making it hard to use during the ride.

Refined Idea

Personas

The personas illustrate diverse backgrounds, goals, and challenges: Jaden, a full-time student living in New York City who uses the subway daily, and Maria, a retired artist who only uses the subway when visiting family and friends in the city.

User Journey

The user journey outlines key stages, emotions, and actions as users transition from onboarding to engaging in real-life conversations, highlighting their growth and adaptation process.

Social Media Promotion

I created a series of Instagram Stories to promote MTar, showcasing how the experience enhances subway rides.

Reflection & Next Step

What I’ve learned?

Finding the Balance Between Big Ideas and What’s Possible

Throughout this project, I learned the importance of balancing ambitious ideas with real-world feasibility. Initially, the concept relied on AR, but due to technical limitations in the subway environment, I had to change my approach and use AI-generated visuals instead. This shift reinforced the value of adaptability in the design process.

What’s next?

Gathering Real Feedback to Improve the Experience

I want to gather feedback from real users to understand how they interact with the experience and identify areas for improvement. The next step is to recruit users for testing to gather feedback on the experience, which will help refine the design and ensure it truly enhances the subway ride.

Let’s Work Together!🩵

Copyright @ Jessie Liao 2025. All Rights Reserved.

Let’s Work Together!🩵

Copyright @ Jessie Liao 2025. All Rights Reserved.

Let’s Work Together!🩵

Copyright @ Jessie Liao 2025. All Rights Reserved.